Tom Clancy's The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game

The intense world of Tom Clancy’s The Division is being translated into a tabletop role-playing experience. A collaboration has been formed to develop a tabletop RPG set within the series' post-pandemic landscape. The project was revealed, with a crowdfunding campaign planned to launch in April of 2026.

"This endeavor aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, providing fans a fresh avenue to engage with The Division through immersive storytelling and player-driven missions," reads an official release.

Initial offerings will include a starter set, core rulebooks, a GM screen, miniatures, and several deluxe editions.

Exploring The Division's Dystopian World

In this universe, a deadly virus known as Green Poison was released in New York City, sending the United States into chaos. As the crisis worsens, society crumbles and violent factions rise, transforming the city into a battlefield. To preserve law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story.

Work on the game has been underway for approximately three years, and it is reportedly complete. The forthcoming Kickstarter campaign will function as a preorder system to access a wider audience, particularly in North America. Production will start right after the campaign, with deliveries projected for later in 2026.

An Innovative Gameplay Mechanic: The GRIS System

An early look at the system confirms it uses d10s exclusively through its proprietary GRIS system, promoting a fast-paced and tactical approach. Agents leverage skills or traits to roll small dice pools, typically from one to five d10s.

  • Instead of adding results together, players select a single “resolution die” from the pool.
  • This die is then measured against a set challenge number.
  • Achieving a perfect 10 triggers additional bonuses, such as extra damage or boosted support.

Engagements Focus On Positioning and Situational Insight

Battles prioritize positioning and situational awareness, reflecting the source material. Factors like taking cover, elevation, or visibility have a direct impact success chances. This mechanic seems built to reward teamwork and clever tactics over simple statistics.

A Novel Wound Mechanic

The way injuries is tracked adds a interesting thematic twist. Operatives have a injury limit; sustaining too much damage reduces their capabilities by decreasing the number of d10s.

  1. At critical condition, an agent is downed, but they’re not knocked out.
  2. They can still move and take limited actions, emulating the "downed" state seen in video game shooters.
  3. Any player knocked down must consult a trauma table, risking persistent effects like shock or crippling injuries.

An Introductory Scenario

A publicly available introductory rulebook will be released in the near future. It includes a ready-to-play introductory scenario called Ashes of Murray Hill. In this scenario, the group lead the hunt for a missing medical team and must thwart an assault by the notorious Rikers faction, who have seized control of that Manhattan district. More specifics and the complete product lineup are expected to be unveiled near the campaign launch.

Aaron Norman
Aaron Norman

Elara is a passionate writer and lifestyle enthusiast, sharing her journey and insights to inspire others in their daily pursuits.